Visual Fidelity Toolkit
Getting into shader development doesn’t have to be complicated.
The Visual Fidelity Toolkit is designed to make shader development straightforward and accessible, whether you’re completely new to shaders or already have experience creating your own graphics.
With built-in tutorials and a straightforward development process, you’ll have the resources to learn, experiment, and bring your visual ideas to life.
One-time payment. No subscriptions or recurring fees.
Purchase once and get lifetime access to the toolkit.
A real shader workshop
This is the Toolkit itself, with a volumetric clouds project open. Click the image to zoom.
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REAL SCREENSHOT · DEV BUILD · TARGET: FIVEM / LML MODS FOLDER · GTA V LEGACY
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Project explorer
Your hooks, source files and packaged output organised in one tree, so you always know where everything lives.
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Build, package, install
Compile, package your work as an
.rpfand install it in a few clicks, with a target picker for your FiveM / LML mods folder. - 3
A proper HLSL editor
Syntax highlighting, line numbers and tabs for every source file, so writing shaders feels like real development.
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Host contract
See the game’s own post-processing variables and textures (names, types, registers and buffers), so you know exactly what you can work with.
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Properties & defines
Tweak shader defines and hook settings like container, pixel shaders and anchor without digging through files.
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Error list & build pipeline
Errors and warnings in one clear list, with build pipeline and output tabs so you can see exactly what happened.
Everything you need to start creating
Built-in tutorials
Learn shader development through tutorials designed to guide you through the process.
Straightforward workflow
A simplified process that makes creating and working with shaders easier.
ReShade .FX support
Want to create your own .fx files for ReShade shaders? You can do that too!
Developer friendly
Designed for both beginners and experienced graphics developers.
Creative freedom
Experiment with shaders, customize visual effects, and develop your own graphics.
Built for every creator
If you’ve ever wanted to understand — or build — the way a game looks, this is your starting point.
- Beginners looking to learn shader development.
- Experienced graphics developers.
- FiveM graphics and shader creators.
- ReShade users interested in creating their own
.fxshaders. - Anyone looking to explore graphics development.
Get lifetime access
One payment. No subscriptions. Yours to keep.